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The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use mana points to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent’s health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then purchase new cards through gold or microtransactions and use these cards to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests and weekly challenges to help earn additional gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion.
Set within the Warcraft universe, Hearthstone is a digital-only, turn-based collectible card game which pits two opponents against each other. There are nine classes: Warrior, Shaman, Rogue, Paladin, Hunter, Druid, Warlock, Mage, and Priest. All classes have unique cards and abilities, known as hero powers, which help define class archetypes. Each player uses a deck of cards from their collection with the end goal being to reduce the opponent’s health to zero. There are four different types of cards: minions, spells, weapons, and hero cards. Quests are a type of spell exclusive to the Journey to Un’Goro expansion. These cards are ordered by rarity, with Legendary cards being the rarest, followed by Epic, Rare, and Common. Blizzard releases expansions of additional cards occasionally throughout the year to increase the variety in the metagame. The game uses a freemium model of revenue, meaning players can play for free or pay to acquire additional card packs or content.
All cards cost a certain amount of “mana”, a budget each player must abide by which increases by one each turn with a maximum of ten. This invokes strategy as the player must plan ahead, taking into account what cards can and cannot be played. Minions and spells are unique. Minions will be placed directly onto the board on play and may carry special effects like Charge or Deathrattle, allowing the minion to attack instantly or making the minion do something special upon death, respectively. Spells have distinctive effects and affect the board in various ways. Cards can be obtained through opening card packs or by crafting them with Arcane Dust.
There are various game modes with the most prevalent being Standard and Wild. Standard mode only includes the Basic and Classic collections alongside the expansions from the last two years. Once an expansion rotates out of Standard, it can only be played in the Wild format. The Wild game mode allows for any card to be played. These two game modes are divided into Casual and Ranked modes. Players can climb the tiered ranking system in Ranked, while Casual allows for a more relaxed play-style. At the end of each month the Ranked season ends, rewarding players with in-game items depending on their performance.Arena and Tavern Brawl are the other multiplayer modes. Arena has the player draft a deck of thirty cards from choices of three. Tavern Brawls are challenges that change weekly and may impose unusual deck-building guidelines.In addition to these multiplayer modes, there are solo adventures. These adventures offer alternatives way to play and are designed specifically.